XR EXPERIENCES
CASE STUDIES
INCARNA ADVENTURES
INCARNA STUDIOS
Incarna Adventures is a series of multiplayer LBVR Escape Room/Adventure games. Developed by the French Incarna Studios, Chapters 1 & 2 are currently in 80+ VR Arcades worldwide and are designed for 3-4 players with a focus on collaborative gameplay.
THE STORY
Incarna is a secret organization that has discovered an interdimensional network of extraordinary worlds. , known as “Avens”. Their powerful AI network management system known as SENS (System for Embodied Neural Symbiosis) oversees travel to and from all dimensions and they have begun sending teams of explorers into these uncharted territories.
ROLE: NARRATIVE DIRECTOR
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Worldbuilding and lore
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Leadership of writers room
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Story coherency across departments
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Writing of all in-game text and dialogue
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Casting and recording of voice actors
AWARDS
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VR AWARDS 2021 - Finalist in the "Out-of-Home VR Entertainment of the Year" category
INCARNA R-AI-D
INCARNA STUDIOS
During the pandemic, Incarna Studios pivoted from location-based VR to a single-player game based in the same story-world. Available across multiple channels, the experience was designed for at home entertainment via the Meta Quest.
THE STORY
SENS is malfunctioning and generating an abnormal amount of system errors. Incarna now needs to send in a specialist - you - to find out whether these errors are due to solar winds or to some other as yet undetected threat. Your mission is to identify and eradicate the source of the problem before the danger spreads throughout Incarna’s entire system.
ROLE: NARRATIVE DIRECTOR
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Writing of in-game text and dialogue
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Casting and recording of voice talent
AWARDS
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ETR AWARD 2021 - Best VR Game
SKITS & GIGGLES
DOUBLE EYE STUDIOS
Meta commissioned Double Eye Studios to create an experience that would test the limits of Live VR performance for their social VR platform, Horizon Worlds (then in Beta). Building on the social connectivity and embodiment inherent in this new platform, participants come together with their friends for a real-time synchronous immersive experience.
The result was Skits & Giggles, a "VR-iety Show". A rollicking mix of sketches and musical numbers, it spanned multiple worlds in a highly interactive, playful and often absurd show, where no two performances are ever exactly the same.
ROLE: NARRATIVE DIRECTOR
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Concept Development
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Script Writing
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Leadership of Writers Room (6 comedy writers)
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Interaction strategy
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Guest journey mapping
AWARDS
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Raindance Film Festival 2022: Official Selection, Best Immersive Performance
FINDING PANDORA X
DOUBLE EYE STUDIOS
Finding Pandora X is an immersive theatrical VR experience where the audience plays the role of the Greek Chorus, interacting with live Broadway caliber actors as the play unfolds. With custom designed avatars, a branching narrative, gamification and collaborative problem-solving, the experience included a lengthy story-driven tutorial, allowing even first-time VR audiences to participate fully.
THE STORY
With the passing of ages, the Gods of Mount Olympus have faded away until only two remain: Zeus and Hera. Now they too are in danger of disappearing if they cannot recover the box of hope that Pandora removed so long ago.
ROLE: NARRATIVE DIRECTOR
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Concept development
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Script writing
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Guest journey mapping
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Mood boards
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Interaction Strategy
AWARDS
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77th Venice International Film Festival 2020: Winner Best VR User Experience
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XRMUST 2020: Winner Best Interactive XP
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SXSW 2021: Winner of the Audience Award, Virtual Cinema Spotlight
360˚ TRAINING MODULES
EMBODIED LABS
Embodied Labs provides first person immersive learning experiences for caregivers. When a learner steps into the shoes of the people they assist or care for, they become aware of emotions and cognitive or sensory deficiencies - an experience that no textbooks, readings that describe symptoms, or hours of simulations can equal. Embodied Labs partnered with Double Eye Studios to produce eight 360˚ film Learning Labs with branching narratives and gamification.
ROLE: NARRATIVE DIRECTOR
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Script Writing
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Prototyping of branching narrative with Twine
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Coordination with game designer to integrate mechanics
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Guest journey mapping
CARDBOARD CITY
DOUBLE EYE STUDIOS
In 2015 over 300 artists were displaced from their studios in Gowanus, Brooklyn. Blending VR, AR, and user-generated content, Cardboard City is a hands-on interactive documentary that uses these artists’ stories as an entry point. Viewers are invited to become creators and to add their own stories to an ever-evolving cityscape.
ROLE: NARRATIVE DESIGNER & CREATIVE PRODUCER
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Creation and production of AR content
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Guest journey map
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Interaction strategy
AWARDS
54th New York Film Festival: Official Selection